Friday, 30 April 2010

3 New Nokia Qwerty Keyboard Phone


Nokia announced Symbian smartphone the Nokia C6 seems the most complete as it is equipped with a touchscreen and a sliding keyboard.Nokia announced the launch of three new mobile services to facilitate access to email and social networks. Smartphone Nokia C6, Nokia C3, and Nokia E5 relate primarily to the public. The Nokia C6, the most comprehensive of the three, features a 3.2 inch touch screen displays 640 x 360 pixels in 16:9 and a sliding QWERTY keyboard. Finally, the C6 runs on the Symbian S60 operating system touchscreen edition.

The Nokia C6 is designed to meet the expectations of users connected on the move. Social networks like Facebook can be integrated with Symbian interface and gather information from contacts in a single menu. Its mobile broadband, Wi-Fi and Bluetooth will take care of data transfer. With an A-GPS module, the smartphone offers free and subscription free Ovi application pedestrian navigation maps and road. Finally, for fans of multimedia, the C6 offers FM radio, a 5 megapixel camera (with flash and autofocus) with an additional sensor, smaller on the front (for video calls) and a decision 3.5mm.

Features Nokia C6
• 3G Network
• 3.2”Touch Screen 640 x 360 pixels 16:9
• Sliding Qwerty keyboard
• 5 megapixel camera with autofocus and flash + lens front
• A-GPS Module
• Stereo FM radio
• Wi-Fi + Bluetooth 2.1 EDR
• Audio 3.5mm
• MicroSD memory card slot
• Symbian S60 5th edition
• Talk time up to 5h (3G) or 7am (GSM)
• Dimensions: 113.4 x 53 x 16.8 mm 150 g

The new smartphone will be offered Nokia logged in a price is 309 Euros. TTC from the second or third quarter of 2010 (Q3 2010). The Nokia C6 will be available in two colors: black and white.

The new Nokia C3 adopts the use of messaging and social networks with a full QWERTY keyboard, while positioning it self as a mobile very accessible.

Announced in conjunction with Nokia C6 and Nokia E5, Nokia C3 is the smartphone the most accessible, without neglecting the essential features required today: social networks and managing email accounts. These practices are confirmed by the mobile format that makes room for a non-touch screen 2.3 inches and displays a QWERTY keyboard. Compatible with EDGE but not 3G, the C3 is catching up with the Wi-Fi and Bluetooth.

The operating system of C3 Nokia, Symbian S40 is designed primarily for mobile classic Finnish firm, but is being reworked to incorporate for the first time information from social networks. Again, Facebook and Twitter are honored and incorporated directly to the home screen. In addition to these essential functions for the target audience, Nokia shipped C3 also 2 megapixel camera and FM radio.

Features Nokia C3
• EDGE Network
• Screen 2.3”320 x 240 pixels
• QWERTY Keyboard
• 2 megapixel camera
• Stereo FM radio
• Wi-Fi + Bluetooth 2.1 EDR
• MicroSD memory card slot
• Talk time up to 7h
• Dimensions: 115.5 x 58.1 x 13.6 mm 114 g

The Nokia C3 will be offered in the third quarter of 2010 (Q3 2010) in gray, pink or white gold. This mobile looks as accessible as it will show a price of 119 Euros TTC without subscription.

End of the Nokia E series smartphone, the Nokia E5 embeds a Symbian S60 and offers both professional features that direct access to social networks. If Nokia C6 and C3 are intended for a public appetite for social networks, the new Nokia E5 brings a professional touch to the entertainment features are still present. It describes itself as the little brother of the Nokia E72 and E63 which it borrows the format monoblock with QWERTY keyboard on the front and compatibility Mail for Exchange and IBM Lotus Notes Traveler.

An internal storage of Nokia E5 is 250 MB reserved for mail and applications. Have fun, the Nokia E5 shows a 5 megapixel camera with LED flash and an A-GPS module with the application Ovi Maps, which offers support to navigation and pedestrian traffic for free.

Features Nokia E5
• 3G Network
• 2.4”Screen 320 x 240 pixels
• QWERTY Keyboard
• 5 megapixel camera
• A-GPS Module
• Wi-Fi + Bluetooth 2.0 A2DP
• Internal Memory 250MB + microSD memory card slot
• Symbian S60 System
• Talk time up to 5:30 (3G) or 18.30 (GSM)
• Dimensions: 115 x 58.9 x 12.8 mm 126 g

Announced for the third quarter 2010 (Q3 2010), Nokia E5 priced at $ 249 inclusive of black and white.

Friday, 16 April 2010

sony ericsson Xperia X10 review


Of the world's largest phone manufacturers, perhaps none has taken a more twisted road to smartphone ubiquity than Sony Ericsson. It began its journey back in the pre-joint venture Ericsson days by throwing its weight behind Symbian, a smartphone platform that would ultimately become the world's most popular -- but it made a fatal error in supporting the doomed UIQ flavor that never saw even a fraction of the support its S60 cousin did. UIQ's untimely (but predicted) collapse last year left the company nearly rudderless and ill-equipped to deal with competitors like Nokia, HTC, and Apple, all of whom had long since embraced other platforms -- all with fighting chances of market dominance.

Left without a platform to champion, Sony Ericsson would ultimately continue supporting Symbian through its involvement with the Symbian Foundation and phones like the Satio and Vivaz... and it would ramp up support for Windows Mobile with the Xperia X1 and X2... and it would bring Android into the fold with the X10, all within a few months of each other. All told, Sony Ericsson enters 2010 actively supporting three unrelated smartphone platforms, and comments by CEO Bert Norberg at MWC in February lead us to believe that they'd be happy to take on a fourth (or more) if the opportunity presented itself. It's an odd strategy to be sure, particularly for a company that's struggling mightily and shrinking its workforce more than any other top-five manufacturer. How it intends to effectively compete on three different fronts without spreading itself hopelessly thin, well... that remains a huge question mark.

That said, the Xperia X10 is perhaps the most promising of Sony Ericsson's confusing crop of modern smartphones, combining attractive hardware with killer specs, Android, and an intriguing custom skin. Does it hold its own against modern competitors like HTC's Nexus One and Desire? And more importantly, can it keep Sony Ericsson from going over the brink? Read on to find out.

Note: Sony Ericsson contacted us shortly after the review was published to let us know that this particular X10 is running pre-production firmware, which may account for some of the issues we had with keyboard performance and occasional sluggishness. Let's hope!

Hardware
In terms of appearance, we think the X10 is pretty polarizing, which might be a surprising statement considering that it's little more than a large slate -- and who doesn't want that, right? Specifically, we took issue with two things here: first, the front of the device is glossy plastic. Often, glossy plastic looks good when it's new and clean -- in pictures, anyhow -- but a few smudges and a brush with your car keys in your pocket later, it can easily be transformed into a war-scarred hellscape. As you might imagine, we didn't scratch test the X10 (we can't imagine our gracious handlers at Sony Ericsson would appreciate that too much), but it's a cause for concern. What's more, holding the X10 back-to-back with the Nexus One -- perhaps its nearest competitor on the market today -- quickly makes you appreciate the HTC phone's superior materials; it simply feels more solidly-constructed, and that's something that can make a big difference when you're buying a $500-plus handset.

Secondly, with a 4-inch full wide VGA display, the X10 is big, very nearly approaching HD2 territory. That's not a problem for this huge-handed reviewer, but friends with more diminutive statures specifically called out the X10 as being a hassle to hold (fortunately, the upcoming X10 mini should be just what the doctor ordered for those folks, at the cost of screen real estate and processor power). Around back, the X10's battery cover is made of a lovely, high-quality soft touch material that is pretty much exactly what we like to find on the back of every phone we review. It feels nice, and the gentle, sloping curves make sure it's comfortable to hold. The phone clocks in at 13mm thick, not the thinnest on the market (the HD2 is an astounding 11mm, for example) but thin enough to look and feel... well, pretty thin. No one's going to accuse this of being a portly device, rest assured.

Around the sides, you find all the buttons and connectors you expect, including power and both micro-USB and 3.5mm headphone jacks at the top, volume and two-stage camera controls on the right, and the typical menu, home, and back buttons below the screen up front. The micro-USB port is covered with a flap, which improves the aesthetic appearance of the upper edge of the device but probably serves little practical function (we've seen micro-USB ports behave just fine with some pretty extreme lint packed in there), makes the daily task of charging more of a chore than it needs to be, and risks being broken off with repetitive use. There's no indication of a dock connector anywhere on the phone, so unless there's some inductive capability that Sony Ericsson has yet to discuss, that port will be the one and only way of juicing your phone day in and day out.

Notably absent is a dedicated search button, which might leave some existing Android owners upgrading to the X10 feeling like a fish out of water -- it's not that there aren't other ways to access search bars throughout the phone, naturally, but we could definitely understand missing one-press access to them. Adding to the potential for confusion is a silkscreened magnifying glass icon below the volume rocker, which makes it look like you might be able to press and hold the volume down button to get a search bar, but no -- it's actually indicating that the rocker doubles as a zoom control (which, admittedly, is a perfectly valid alternative use of the magnifying glass).

What about the camera? At 8.1 megapixels, the X10 represents just about the highest-res cam you can find on an Android phone today. Yes, granted, it's a well-worn truism that megapixel count has little to do with actual picture quality, but Sony Ericsson has historically taken a lot of pride in producing cameraphones that really hold their own, and we're happy to report that the X10 is no exception. At the risk of talking a little bit too much about software in the hardware section of this review, we'll say that we're pleased both with the picture quality we were able to achieve (even in less-than-perfect lighting) and also the camera's interface, which has been thoroughly and completely reworked from the stock Android UI -- it even whips the updated UI found on Eclair devices. You've got access to a variety of autofocus modes including fixed infinity focus and smile detection, multiple metering and scene modes, white balance control, a self-timer, and the list goes on. Heck, the phone even lets you adjust how big of a smile it should look for. If it's got a weak spot, it's macro -- we weren't able to get in as close as we've been able to do with some other phones, but as long as you stay further than three or four inches from your subject, you're golden.

Oh, and that light next to the camera lens? Your first guess might be that it's an LED flash, but Sony Ericsson has apparently decided not to buy into the fallacy that a single white LED can ever be considered a "flash" in the true sense of the word -- instead, it's a "photo light" that can be toggled on and off. When it's on, it stays on for the entire time you're in the camera application, which helps you frame your shot and get the autofocus tuned. It's a nice (and honest) feature, but we would've liked an icon in the viewfinder's HUD to toggle it rather than having to call up advanced settings through the menu button. Bottom line: the X10 will produce perfectly fine impromptu shots. As usual, you're not going to expect to replace your DSLR with this (or even your higher-end point-and-shoot), and you're not going to want to print out an 8-by-10 and frame it, but we'd feel much better about having this in our pocket for on-the-go shooting than, say, a Droid.

So Cyber-shot is one of Sony Ericsson's big co-branding schemes, but what's the other? Walkman, of course. As a music player, the X10 fares pretty admirably; we'll touch on the software in the next section, but from a hardware perspective, both the jack placement and the quality of the audio that the X10 produces are decent. The music was a little less punchy on the bass side of the spectrum than we'd like -- even with our Shure SE530s and triple-flange tips, both of which tend to accentuate low frequencies -- but the signal-to-noise ratio seemed superb throughout our testing. We could barely detect the presence of any electrical noise on the line; in fact, when we first plugged in, there was absolutely none. That's pretty rare for a phone.

The low-noise trend continues through to the earpiece while on calls. We were surprised at how the X10 was able to suppress line static without sacrificing volume; it was so good, in fact, that we had trouble at times figuring out whether we were still on the call when the person on the other end wasn't speaking. Likewise, the speakerphone is exceptional, both loud and clear enough to be useful for those impromptu conference calls we all have to take from time to time (or for when we're driving and we're caught without a headset). Sony Ericsson smartly placed the loudspeaker port on the side of the phone, not the bottom, so setting the phone down in any position has no ill effect on volume or usability.

Software
The X10 isn't just an Android phone -- it's also the first to introduce Sony Ericsson's rather comprehensive Android skin, a package we'd first heard of in the middle of last year under the codename "Rachael." Unfortunately, it's taken the company so long to get Rachael good enough to launch that we're now two releases of the Android core beyond where the X10 stands; this phone comes with 1.6 out of the box, while devices like the Nexus One, Droid / Milestone, and Legend are putting along on 2.1, and we've no doubt that the next big version is just around the corner. Sony Ericsson has wisely committed to updating the phone on an ongoing basis, but it speaks to the same problem with which HTC and Motorola are already well-acquainted: when Google's iterating on its mobile platform at this breakneck pace, it's virtually impossible for the heavily-customized skins like Blur and Sense to keep pace.

That said, Android 1.6 (née Donut) is still a perfectly serviceable version of the platform, and Sony Ericsson has injected a few key modifications that make some of the benefits of 2.0 / 2.1 moot. The meat of these tweaks revolves around two applications, Timescape and Mediascape. Timescape starts by going down the same social aggregation path that Motorola has with Happenings and HTC with Friend Stream -- basically, a chronological timeline of your friends' status updates across Twitter, Facebook, and MySpace -- but keeps going by offering other timelines for other services within the phone (photos, SMS and MMS messages, emails, and so on). These timelines are presented in ultra-trippy 3D stacks that Sony Ericsson has coined "Splines," and once status updates have been properly loaded into memory, these so-called Splines perform pretty well -- they're slick and smooth as you flick them up and down with your finger. There's some pretty nasty initial jerkiness, though, if you haven't viewed Timescape in a while.

Speaking of jerkiness, the X10 suffers from the same issue that plagues the Nexus One: despite the blazingly fast 1GHz Snapdragon core that's aboard, portions of the interface feel barely quicker than a lowly 528MHz MSM7201A. Since we've seen similar issues on the Nexus One, we can't really chalk up the problems to Sony Ericsson's customizations, so we're not sure how or where to place the blame -- it's just inconsistent, even without having loaded any third-party apps. Things that seem like they'd be extraordinarily processor intensive (scrolling through a Timescape Spline, for instance) can be super fast, while a drop dead simple operation like opening a pop-up menu can momentarily bring the phone to a halt. We don't get it, but we're hoping it's something Google and Sony Ericsson can tighten up over time through software updates.

Anyway, back to the second part of Sony Ericsson's one-two punch: Mediascape. Anyone who's used any stock Android device -- 1.0, 1.5, 2.0, doesn't matter -- can tell you that the in-built music app is in desperate need of tender loving care, and these guys have given it just that. Basically, Mediascape is your one-stop shop for browsing music, videos, and photos on the device; there's also support for the company's PlayNow store, though we weren't able to test it (it still hasn't launched in the US, though it's available in a number of European markets). The app makes clever use of album art, presenting you with a list of recently-played and favorite tracks when you first start -- there's some Timescape integration as well, where you'll find the art in a Spline representing your chronological consumption of audio. Naturally, it's got support for a variety of browsing modes (album, artist, and so on), background playback, and everything else you'd expect from a basic music player. Well, almost everything -- as we'd mentioned in the hardware section of this review, we were a little underwhelmed with the X10's bass response over the headset, and we would've loved a graphic equalizer in here to help clear that up. No dice.

Otherwise, there's not much installed out of the box: a handful of productivity apps from Moxier, a MySpace client, Mobile Systems' OfficeSuite viewer for checking out (but not editing) Office docs, the Quadrapop game, TrackID, and turn-by-turn navigation from Wisepilot that includes a 30-day free trial. The suite has built-in weather forecasts which is nice, but it's hard to say why anyone in the US would consider plunking down for this with Google Maps 4.1 -- and free turn-by-turn along with it -- just a download away.

Keyboard input -- a pretty important topic, if you ask us -- was a surprisingly big problem on the X10. First off, you can't consistently use the back button to clear the keyboard like you can on virtually every other Android device we used -- here, it deletes everything in your current text field and keeps the keyboard up on the screen on occasion, thought we can't nail down the pattern of the behavior. Much, much more dangerous, though, is the fact that we're seeing all sorts of missed inputs. You'll press a letter (and you get the character pop-up, so you know the keyboard has registered it), and maybe somewhere between 2 and 3 percent of the time, it won't "take" -- it just won't go into your input box, which makes entering almost any text a maddening procedure. Virtual keyboards have enough difficulty as it is without something this egregious coming into play, and we're hoping it's a bug that Sony Ericsson can pin down and fix posthaste.

Wrap-up
Even in 2010, high-powered Android devices are still surprisingly difficult to come by. You can basically count the models seriously worth considering on a single hand, and the X10 certainly joins that elite team on the wings of its gigahertz-class Snapdragon core and gorgeous 854 x 480 display that clocks in at a whopping four inches -- a size that bests every other Google-powered phone on the market today (though it certainly won't hold that title for long).

Thing is, it's not just about the hardware; when it comes to Android, unless you buy a so-called "Google Experience" device, it's never going to be about the hardware alone. Any company that tries to aggressively skin a mobile platform is going to have issues -- possibly major ones -- on its first iteration. That's a pretty unavoidable reality of engineering, and it's a growing pain that both Blur and Sense have gone through (in fact, you could argue that Blur's still in the thick of that fight). The X10's input problems alone would unfortunately be enough to turn us away from the phone within a few days' use -- we just write way too much email and way too many text messages to deal with a situation like that -- but it feels like these guys are just a few minor tweaks away from a great custom platform that pairs rather beautifully with a phone that easily goes toe-to-toe with the Nexus One.

But ultimately, would we actually take this over a Nexus? Give us a few bug fixes, Sony Ericsson -- and a hard date for an Eclair upgrade -- and you might just have a deal on your hands.

Thursday, 8 April 2010

Nokia X6 Review


Nokia X6 is a touchscreen smartphone within a compact and square for music lovers, since it provides up to 35 hours of uninterrupted music. Not to mention the 36 GB of internal memory that stores a large number of tracks and more. other specifications of the phone include support for UMTS network, HSDPA, 3.2-inch display with 360×640 pixel resolution, Wi-Fi connectivity, a 5 megapixel camera with autofocus and LED flash, integrated GPS receiver with Ovi Maps on Symbian OS v9.4 S60 fifth edition, video calling, media player with graphic equalizer, playlists and other advanced features to play music at its best.

As we suspected, the Nokia X6 looks a lot thicker than you would (should) expect from a touchscreen device without physically qwerty keyboard.

This is partly because the device is designed that the top and bottom a little ’slope’ (see pictures below this Artkel), but the X6 is an extremely compact device. This course does not necessarily, but if you look to the first press photos that were raised or impressed. In practice, it falls in that area so a bit disappointing.

Which of course the Nokia X6 is a big improvement over many other devices, both Nokia touschreen itself and its competitors is the fact that the X6 is equipped with a so-called capacitive touchscreen. This makes operation and the perception of the Symbian S60 Touch UI much more comfortable and looks, and is all a lot smoother. Switching between menus, applications and browse the photo gallery is all just a little smoother, and smoothing back faster than the N97. You do not so hard to rub on the display. Owners of an iPhone or the Android phones that are already for sale immediately know what I mean.

Another nice detail is that the Nokia X6, like the N97 Mini, failed to provide a camera cover. ;-) For perhaps the thinking in damage (other than the now infamous cover) to prevent the camera from Nokia has the X6 slightly sunken in the back. Not much (no milimeter I estimate) but just enough to lay down and scratches on tables to avoid sliding. Of course that does not help against small keys and money in bags and (trousers) bags, but a touchscreen device you always in my one (hip) storage bag. Hopefully Nokia will soon be a standard protective bag or case in which is one of the drawbacks of the N97. That is not supplied. Buy yourself? Of course, but devices from 500 + Euro may (read: should) that I think is standard in the box.

All features of the device are adapted to the market segment where it is placed: the more expensive. With a Nokia X6 retail price of 459 euros plus VAT is the unit close to the iPhone.

Genuine Nokia fans, and there are many, they get the chance to buy an upmarket device that must lie alongside the iPhone. Whether it has enough appeal to whom the iPhone window beckons, do look up the other side, well over one months will prove if the X6 is actually in the store.

Simultaneously Nokia launches the N97 with its combination of touchscreen and keyboard, and the X3 for about 140 euros in the store will be a classic example with mobile access to the extensive portfolio of Ovi Music Store.

Nokia X6 Specs

Brand Nokia
Type X6
Model Candybar
Color Black / Red, White / blue
Network
[:: There are three basic networks available, GSM (= for EU and USA) CDMA (= for Asia) and 3G/4G (not region-specific). The network and the frequency, determine where the phone can be used geographically. Frequencies for the GSM network, dual band (= 900, 1800), Tri band (= 900, 1800, 1900) and Quad band (= 850, 900, 1800, 1900). The standard frequency for the CDMA network in 2000.]
GSM 3G network, EDGE, GPRS, GSM, HSCSD, HSDPA (3G)
Service 850, 900, 1800, 1900, 2100
Connectivity
Provides insight into the available connections, Bluetooth (= sending files via radio waves), Infrared (= sending files through infrared), Wi-Fi (= wireless network) and USB connection (via cable to a file = PC). 
Bluetooth v2.0 with A2DP
Infrared No
Wi-Fi (WLAN) Yes
JaMicroUSB USB v2.0
Fax / Data Yes
Display
Here you type display, the number of colors, size and resolution of the main display. If there is one extra front display is also shown here (mostly by Shell Clamp phones). 
Main display Color TFT touchscreen
Color display 16.000.000 colors
Size 81.28 mm.
Resolution 360 x 640 pixels
External display No
Memory
Besides the internal memory, most new mobile phones also have the opportunity to expand the memory with an external memory card. You can also find here the type of memory that the memory is expandable. 
32GB Internal Memory
No expandable memory
Memory slots No
No Storage Medium
Performance
There are two common types of batteries, Lithium Ion and Lithium Polymer. Lithium Polymer batteries are developed along the lines of Lithium Ion batteries, and others have the advantage that they are not combustible. The number of hours the phone with full battery pack can be displayed at the stand-by time (= at least use) and talk time (= to much use). Temperature changes can affect these values. 
Battery Standard battery, Li-Ion 1320 mAh (BL-5J)
Standby time 401 hours
Talk time 8.5 hours
Call
Provides information about whether to have a vibrating alarm and the possibility of a photo-ID to a phone number to add. Furthermore, the different types of mobile phone ring tones support as the standard monotone polyphonic ringtones, or more like MP3 ringtones. 
Vibrate alert Yes
Photo ID Yes
Ringtones MP3, Polyphonic
Camera
If the phone has a digital camera here parts as the amount Megapixels and the presence of digital and optical zoom defined. Also find here information about the presence of a video function and half (front) camera to conduct video calls. 
Camera Yes
Megapixels 5 megapixels
Maximum photo resolution 2592×1944 pixels
Digital zoom Yesx
Optical zoom No
Autofocus Yes
Flash Yes
Video Recording Yes
Second (front) camera Yes
Messaging
Functions as SMS (= text messaging) and MMS (multimedia messaging =) are now appointed, along with whether to have a T9 predictive text feature. Furthermore messaging options like browsing the Internet and have e-mail on your phone defined. 
SMS Yes
MMS Yes
T9 text function Yes
E-mail Yes
Internet browsing Yes
Entertainment
Extra options as an FM radio and Java are specified here. If the phone has an MP3 player under the title, this audio player included, while the supporting file types are described. Furthermore, here, if applicable, the type of video function can be found. 
FM radio Yes
Java Yes
Audio player AAC, M4A, MP3, RA6, WAV, WMA
Video player 3GP, MP4, RV, WMV
Features
If you yourself can add ringtones to this phone are included here, along with whether to have a video call feature, which can be a video conversation. In addition, various organizer functions specified here. You will also find other details any additional features of the phone. 
Add ringtones Yes
Organizer Document viewer (Word, Excel, PowerPoint), Voice command / dial, Handwriting recognition
Video call No
Other features Symbian OS v9.4, Series 60 rel. 5, Auto turn-off, Auto-rotate, 3.5 mm audio jack, touch Dedicated music keys, GPS with A-GPS support; Ovi Maps 3.0, TV-Out
Format
Subject information about the weight and dimensions of the phone. When the weight is the number of grams of the phone including battery included. The dimensions are shown in Height x Width x Depth. 
Weight 122 g.
Dimensions (H x W x D) 111 x 51 x 13.8 mm.